FIFA 20 Updates – Latest Patch 1.13 Review
From the La croqueta spams to el Tornado crosses – FIFA 19 was filled with flawed game mechanics, a fact which forced professional FIFA players and content creators alike to talk about the issues plaguing the game on their various social media platforms.
The furor from the FIFA community-led EA Sports to take a completely different approach to FIFA 20.
This year’s iteration of FIFA is markedly different from what it was last year – primarily in the core game mechanics.
The new mechanics now prevent players from utilizing multiple skill moves in a row, from creating a more balanced and realistic gaming experience while also widening the game’s skill gap.
Throughout the FIFA 20 cycle, EA Sports will focus on making the game more responsive and realistic with periodic patches.
Here’s a look at what the latest FIFA 20 1.13 update brings to the game;
Improved Responsiveness While Dribbling
Before the 1.13 title update, dribbling felt weird on FIFA 20. Players tended to feel unresponsive while attempting sharp turns with the left analog stick, as they often took heavy touches, which resulted in their opponents being able to steal the ball.
Thanks to the new update, though, players who boast at least 80 dribblings, 80 balance and 80 agility respectively now feel more smooth and agile with the ball at their feet, giving the game’s dribbling mechanics more balance by allowing players with high dribbling stats to feel incredibly nimble on the game.
For instance, before the patch, a player like Eden Hazard who boasts a 94-rated dribbling stat felt inconsistent on the ball, but following the new patch, Hazard feels incredibly smooth on the ball 100% of the time.
Improved Shooting Accuracy
The new patch has boosted the effectiveness of shots taken inside the 18-yard-box from good angles.
Before the 1.13 update, players tended to hit the bar or send the ball wide despite having a clear-cut opportunity to find the back of the net from within the 18-yard-area.
After a ton of uproar about the inconsistent finishing mechanic, EA made some critical adjustments to the game’s shooting mechanics by increasing the likelihood of players to score from within the box when shooting from right angles.
Reduced Kick-Off Time
Players used to be able to waste a lot of time when standing over the ball before a game kicks-off, but following the patch, the amount of time you can spend before the game automatically kicks-off has been reduced from 30 to 15 seconds.
This prevents players from employing unnecessary time-wasting tactics.
Timed Finished is Back-ish
If you followed the FIFA 19 competitive scene, there was one mechanic that pro players kept using over and over again to score outrageous goals – timed finishing.
Due to how overpowered it was on last year’s iteration of FIFA, EA Sports opted to nerf timed finishing on FIFA 20, making it more of a gimmick than an actual useful mechanic that could potentially give you a competitive edge.
This new patch, however, has boosted the effectiveness of timed finishing by a fair bit, allowing green-timed shots to be less impacted by error, thus making them more accurate and slightly more effective than they used to be.
Increased Speed of Goal-Kick Animations
Thanks to the 1.13 update, goalkeepers now distribute the ball a lot faster than before, preventing you from playing short goal-kicks to your opponent’s forwards who are lurking in the attacking third.
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