FIFA 22: 5 Changes EA Needs To Make In FIFA 22 Ultimate Team
Ultimate Team is a key part of the FIFA franchise – without it, EA wouldn’t make nearly as much money as they currently do – hence, every year, EA places a great emphasis on improving FUT’s content and overall user experience.
On that note, we’ve come up with a list of 5 improvements centered around Ultimate Team’s content and user experience EA could make ahead of FIFA 22;
Introduce A New Casual Game Mode
Division Rivals was a great addition to the Ultimate Team ecosystem back in FIFA 19.
It offered FUT players a way to consistently go up against players of a similar skill level while also earning some decent rewards – but Division Rivals has one huge problem that EA has seemingly failed to realize – it is far too competitive.
The Division Rivals game mode sacrifices fun for competitiveness.
It is a great way to hone your skills and practice FIFA in a competitive environment, but it is a terrible way to have fun with the game because of its skilled-based matchmaking.
Nearly every player you’ll come up against in Division Rivals is either nearly as good as you or better than you, which means the vast majority of your games will be “sweaty”.
Sweaty games have their allure in the Weekend League, but on a typical weekday, when you’re just looking to have some casual fun, you will be forced to take games seriously simply because that’s how Division Rivals is set-up.
A solution to this would be for EA to introduce a game mode specifically designed for casual play with solid rewards that players can play throughout the week once they’ve secured their weekly Division Rivals rank.
A game mode like Ultimate Team seasons or a watered down version of the Daily Knockout Tournament mode from FIFA 17 and 18 would suffice.
Improved Connectivity And New Server Locations
Ultimate Team is primarily an online game mode – however, despite being almost exclusively based on online play, connectivity issues still exist to a very large extent within the game.
It is not uncommon to experience things like speed-up lag, button delay and random disconnections while playing Ultimate Team, and while in some cases, these problems are linked to an individual’s own internet connection, a lot of times, these connectivity issues occur because of EAs own servers.
Going into FIFA 22, EA needs to improve the quality of their servers and beyond that, they need to add new server locations in a bid to cater for the section of the playerbase who live far away from the current servers.
Improved Squad Battles AI
Squad Battles currently feels more like a chore than an actual game mode.
The game mode is unenjoyable due to how monotonous and unrealistic the Squad Battles AI is.
At its core, Squad Battles should be a game mode you can play to try out new players, new attacking patterns and new skill moves in order to improve your skills in a low-pressure gameplay setting while also earning some decent rewards on the side.
However, due to how unrealistic the Squad Battles AI is, there is barely any benefit to playing SB apart from the weekly rewards.
On that note, EA should refine the Squad Battles AI and make it more realistic across the higher difficulty levels.
New Position Change Cards
A new set of position change cards is long overdue.
As things stand, you can turn Cristiano Ronaldo into a defensive midfielder, you can turn Casemiro into a striker, but you can’t turn Neymar (who is naturally a left winger) into a right winger.
New position change cards need to be introduced in FIFA 22 in a bid to offer players more freedom to build their squads in congruence with Ultimate Team’s chemistry requirements.
Bring Back League SBC Player Rewards
Up until FIFA 20, you would get a special player reward for completing league SBCs.
For instance, back in FIFA 18 you’d receive a special version of Ricardo Quaresma for completing the Super Lig SBC – but now, all you get is an untradeable rare players pack – which is poor value considering the Super Lig SBC costs 177k coins to complete.
Going into FIFA 22, EA needs to reintroduce special players and tradeable packs to the League SBC reward system in a bid to make league SBCs worth completing.