4 Gameplay Changes EA Should Prioritize In FIFA 22
With the FIFA 21 cycle slowly drawing to a close and FIFA 22 approximately three months away from being released, we’re expecting to see a bunch of changes in the next iteration of the game.
Here’s a look at 4 key gameplay changes that we feel EA should priorities for FIFA 22;
Inconsistent refereeing has been one of the biggest issues surrounding FIFA 21’s gameplay thus far.
It is quite common for in-game referees to overlook foul-worthy challenges, give penalties for a light push in the 18-yard-area and even brandish red cards for unserious tackles.
If you’ve been playing FIFA for any length of time, you know how annoying it is to deal with inconsistent refereeing in a competitive match – hence, it would be great if EA could introduce a more consistent refereeing mechanic in FIFA 22 to make the game more balanced.
Imagine executing a well-crafted attacking sequence only to have your opponent’s defenders automatically get in the way of your shot.
Well, if you’ve been playing FIFA 21, you’ve probably experienced this scenario a bunch of times.
Auto-blocks have been plaguing FIFA 21 since the game’s release back in October. EA have made some decent attempts to nerf it over the course of the FIFA 20 cycle, but as things stand, auto-blocks are still quite prominent in the game.
Going into FIFA 22, EA needs to fully nerf auto-blocks, in order to grant FIFA players a more pleasant and rewarding gameplay experience.
Stop Defenders From Glitching
It’s one thing for a defender to have his ankle broken after being bamboozled by a well-executed skill move – but it’s another thing entirely for a defender to completely “glitch out” unrealistically for over a second.
Throughout the course of FIFA 21, certain skill moves have been shown to make defenders glitch out unrealistically and prevent them from defending effectively.
Some of these skill moves include the infamous Bridge dribble, the fake shot cancel and the feint forward cancel to name a few.
EA needs to eliminate these “glitchy” skill moves from the game in FIFA 22 as they ruin the game’s balance and add an extra layer of unrealism to FIFA’s gameplay.
Eliminate Goalkeeper Movement
Back in FIFA 19, EA Sports introduced the ability to move your goalkeeper with the right analog stick.
This feature was added as a way to grant players greater control over their goalkeepers, but over the past few iterations of the game, the goalkeeper movement feature has proven to add an extra layer of complexity to an already unrewarding attacking system.
In old FIFA titles, after making your way into your opponent’s box, you didn’t have to “work hard” to score goals. The only thing you had to worry about was getting into your opponent’s box in the first place – the skill gap essentially existed in your ability to launch well-coordinated attacks.
However, due to the goalkeeper movement mechanic, your ability to launch well-coordinated attacks is no longer as important as it once was because you now have to worry about your opponent moving his goalkeeper to stop you from scoring what would normally be an easy goal.
In order to make FIFA’s gameplay more balance and rewarding, EA needs to eliminate goalkeeper movement, or at the very least introduce a consistent shooting mechanic to counter it – such as FIFA 18s driven shot.