The Biggest Takeaways From Patch 7.30 Part 2
In our previous article, we talked about the biggest changes to items and general mechanics in patch 7.30.
It has brought with it a fresh approach to the way heroes are balanced, specifically with the types of bonuses talents give.
They are now more specific to the abilities of heroes and their utility, rather than flat bonuses like HP, cooldown reduction, stat gain and the like. Now is a great time to study the most successful pub heroes and revamp your hero pool.
In this article, we will be focusing solely on the most significant changes to heroes. This update is expected to have a massive impact on the meta, sending some of the most popular heroes to the dumpster and replacing them with long-forgotten ones. The effects of the patch are already noticeable in the pub meta, so it would be wise to get ahead of the curve. Let’s take a look!
The removal of Necronomicon in patch 7.29 absolutely dumpstered heroes that relied on the item as a core component to their build.
Now, with the rework of Helm of the Overlord’s recipe to include Vladmir’s Offering, these heroes have shot up in win-rate like no other. Beastmaster and Lycan are dominating pubs right now, also due in part to buffs to their talents and Aghanim’s Shard upgrades.
Carry heroes Ursa and Sven that weren’t too hot in the pro scene are also high up on the charts, particularly in the Immortal bracket. Slark is another hero that got massive direct buffs. Expect to see him be hotly contested at the International 10, unless he’s nerfed in the upcoming sub-patches.
The mid lane meta hasn’t changed too much. Storm Spirt and Queen of Pain got decent buffs, but they’re not necessarily overpowered. However, QOP does have a very nice buff to Shadow Strike which now heals her for every tick, making her all the more annoying to lane against. Necrophos was already quite decent in 7.29, but jumped up two points in his win-rate. His laning phase is a bit weaker but his power spike in the mid-game makes him a formidable foe.
If you’re a carry player, you might want to try out Monkey King and Anti-Mage. Although their win-rates aren’t stellar, their Aghanim’s Shard reworks are pretty cool. Besides, Anti-Mage may become a sleeper hit with the buff to his Aghanim’s Scepter upgrade. Now with 3 charges, it allows him to participate in team-fights without fully committing. Sure, it’s not easy to buy the item on the hero, as he does need at least two big items before that. But you can always get Aghanim’s Blessing that drops from the 3rd Roshan onward.
The two support heroes with the biggest rise in win-rate are Bane and Chen. These heroes were in the dumpster when it comes to the pub meta, so their buffs were rightfully deserved. Bane went unpicked in several tournaments for quite a while.
Hopefully, teams will start to give him more attention, as the heavy emphasis on the laning phase is backed by Bane’s strengths. Next is IO, a hero that has forever dominated at the International, year after year. Professional teams with a high level of coordination can do things with this hero that pub players seldom can. His buffs may seem tame on paper, but his win-rate has shot up to a whopping 57% in just a few days in Immortal pubs. Be prepared to see him shine once again at TI10.
Position 4 heroes Earthshaker and Earth Spirit are also etching out a positive win-rate in pubs across all brackets. But the difference at the top end of the skill levels is all the more magnified. There are a handful of pro players who can make these heroes look simply broken. Expect to see them work their magic with just these small buffs. Grimstroke and Treant Protector weren’t the hot button topic when the patch dropped. But their win-rates have shot up in the top 1% of players. Their buffs are quite innocuous.
The great news for players who hate to play against cheese heroes is that Broodmother and Meepo got annihilated in this update.
They have the biggest drops in win-rate compared to any other hero. While this is an unwelcome change for those who play these heroes, it does mean that Broodmother’s dominance in professional tournaments has come to an end. At least for a little while.
The same goes for Templar Assassin, but to a smaller extent. The ridiculous buff to her Psi Blades spill range in patch 7.29 made her a nightmare to play against, and it’s the reason she could be seen in almost every pub game. She still has a level 15 talent that increases her Psi Blades spill range, so don’t expect her to go completely unnoticed.
Although Kunkka received mostly nerfs all around, the biggest buff for him was indirectly in the form of Silver Edge’s recipe rework.
Getting a guaranteed crit with 175 bonus damage on attacks breaking out of invisibility looks like a potent mechanic on paper. But it remains to be seen whether that will translate to the pro meta, as his win-rate isn’t looking too hot in the Immortal bracket. Terrorblade and Gyrocopter were hurt pretty bad by this patch as well, and now hover near the bottom tier of win-rates in pub games.
Sad news for Axe players, as his Aghanim’s Shard upgrade was reworked. His previous upgrade was incredibly popular and dominating both pubs and pro games. The hero was just too good, having good laning presence, disable, damage output and scaling.
The core Axe build with Shard and Manta Style, while short-lived, will be remembered. Also, Clinkz was reworked. AGAIN. Strafe was replaced with Burning Barrage, a similar spell that is channeled and point-targeted. It didn’t seem to do him much good, as his win-rate has dropped slightly. And lastly, Chaos Knight is back to being a terrible hero. He received nerfs to almost every single one of his spells, in addition to his strength gain, so it’s hard to recommend him any longer.
Winter Wyvern was crushing it in the heal meta with the absurd bonuses to her Cold Embrace, which have been tempered a fair bit. Not only that, she was also being picked in the mid lane and off lane as a core thanks to her ridiculous damage output with Arctic Burn.
All these nerfs mean she is now average at best. Ancient Apparition benefited greatly in the heal meta as well. We talked about why this hero was so strong and why you should play him in a previous article. His ultimate ability Frost Blast received cooldown nerfs at the lowest levels. But, his win-rate is still looking quite decent, so he is by no means a dead hero.
Another completely unexpected change this patch was Tinker’s rework, which, believe it or not, makes him viable as a support hero.
Turning Defense Matrix into a basic ability means he now has a protective spell to use on a core and decent trading in lane with Laser. Plus, granting the Keen Conveyance sub-ability to his ultimate means he no longer needs to purchase Boots of Travel. This does mean that he needs to be played more actively in the core position, instead of farming with March of the Machines which is now the Aghanim’s Shard upgrade.
And that brings us to the end of what we think are the biggest takeaways from patch 7.30. We would suggest taking these pointers and modifying your hero pool and playstyle to increase your chances of success in pubs. Stay on the lookout on our site for a guide that will help you do exactly that, coming soon!