Who are Netflix’s Dota: Dragon’s Blood Poster Heroes and How do you Play Them?
Netflix just released an animated series called Dota: Dragon’s Blood based on the popular MOBA game from Valve: Dota 2.
The show follows the story of 4 main characters. While they look super cool in the show, GamerzClass is here to answer if they are any good in the game and how to play them.
Davion the Dragon Knight is perhaps one of the easiest heroes to play in the game and is perfectly suited for beginners. He is a strong durable melee hero that can use his ultimate to transform into a dragon empowering his spells and allowing him to burn down his enemies from far away.
His first spell “Breath Fire” is a simple nuke that reduces the attack damage of hostile heroes. This spell usually ends up being the first to be maxed out because it greatly increases his powers in the early stages of the game and lets him acquire resources a bit faster.
Dragon’s Tail is a point-and-click single target long duration stun. When cast during Elder Dragon Form, this ability can be used from 400 units of range.
Dragon’s Blood is Davion’s passive which grants him bonus health regeneration and armor making him a very powerful front liner with high damage soaking capabilities.
Lastly, Elder Dragon Form is Dragon’s Knight ultimate which becomes available after hitting level 6. This transforms Davion into a Dragon granting him bonus damage, range & empowered spells. With each additional skill point, this ability becomes stronger a stronger. The biggest downside of this spell is the long cooldown and is something that needs to be taken into consideration when trying to play this hero.
Davion the Dragon Knight is usually played in the mid-lane or off-lane. This is because he becomes stronger with a lot of levels and requires a lot of experience and fewer items. With a simple toolkit and a passive spell that makes him very tanky by nature, Dragon Knight is a very forgiving hero.
During the laning phase you’ll want to use your Q to farm the creeps as fast as possible and make sure you get as much gold as you can. Your main role in the game will be to push towers are your dragon form will allow you to apply a damage over time effect to towers making them go down quickly.
As soon as you reach level 6, don’t hesitate to use it to chip down at the nearest enemy tower and keep trying until it goes down. Once that first tower goes down, you want to rotate around the map with your team and do the same until all of the outer towers are down.
This hero has a power spike in the mid-game so unless you are very far ahead in gold, you want to avoid going too far into the later stages of the match. You will notice a significant drop off in power your opponents start getting 3-4 items so you want to keep snowballing.
When it comes to buying items Dragon knight doesn’t have that much variety. Your items should solve the problems your hero encounters and most of the time for Davion that is being ignored in fights and/or not being able to stick to targets.
One of your first items should be soul ring so you never run out of mana. Always make sure you have enough to use all your spells in combo so you can maximize your damage and lockdown in team fights.
Blink dagger is another essential item you don’t want to miss on DK. His high armor & hp regeneration makes him a great initiator and Blink dagger allows you to easily teleport in the middle of the chaos and land your stun on the crucial targets.
There’s a lot of items that can be helpful in the later stages of the game but the most important is having a Black King Bar. Davion’s 2nd major blindspot is his low mobility. Enemies with slows, stuns & silences almost completely nullify this hero so you will want to make yourself immune with a BKB.
Strengths & Weaknesses
- Easy to Play
- Strong Laning Phase
- Very Forgiving Playstyle
- Powerful Tower Hitting
- Mid Game Power Spikes
- Strong Initiation
- Good at snowballing team leads
- Hard to play from behind
- Low Mobility
- Low Hero Damage
- Falls off in the late game
- Relies on his long cooldown ultimate
Overall, Dragon knight is a reliable hero with a simple toolkit that allows him to pressure his advantage early and snowball. What makes Davion so good is that your game plan when playing this hero is fairly straightforward every game.
Luna the moon rider is a ranged agility hero that can attack multiple enemies at the same time with her bouncing moon glaives. Her ability to see foes from longer than usual distances during the night time makes her a unique and fun hero to play.
Lucent beam is Luna’s Q spell which is a low cooldown targeted nuke that calls down a beam of lunar light upon enemy heroes & units to deal moderate damage and stun them. You usually want to skill a few points in this spell during the laning phase to make sure you can harass enemy heroes before moving into the jungle.
Luna also has 2 passives. The first is Moon glaives which cause her right clicks to bounce from one target to the next for less and less damage up to 6 times. The glaives can bounce on the same target multiple times.
Her 2nd passive ability is Lunar blessing which gives her and nearby allies increased damage. It also provides the moon rider with extra vision during night time. This spell is usually maxed out second in order to accelerate her farming potential.
Lastly, Eclipse is Luna’s ultimate which causes multiple beams to pulsate around you on random hostile targets up to 12 times at max rank. The same target can only be hit by 5 beams but that is usually enough to take an enemy from 100 to 0 especially early on. The biggest downside to Eclipse is that it has a 2min and 20sec cooldown leaving Luna very vulnerable during the recharge time.
Luna has 2 different build paths that alter her role and playstyle quite significantly. The traditional way of player her is as a carry with most of her damage coming from auto-attacks. Alternatively, with some of the latest changes to her Aghanim Scepter & Shard, she can also be played as a long-range spell caster that is meant to be more of a support.
Luna as a carry struggles in the early to mid game, but really excels at later stages where she can become almost unstoppable when given enough gold and items. Her high movement speed makes her very slippery and gives her a significant advantage when it comes to farming speed. However, she can also feel very underwhelming against certain heroes that can stick to you without problems.
Magic Build Luna counts on her positioning and long-range Moon Beams to deal damage. She power spikes in the mid-game after the purchase of Aghanim’s Scepter and doesn’t really scale that well with more items allowing her to be played in the support role.
Perhaps the biggest downside of both of her playstyles is having to rely on her long cooldown ultimate for the vast majority of the game.
Manta Style is one the best items for many heroes but carry Luna will always buy this as her first big item because it further amplifies her movement speed and attack speed. Luna is very vulnerable to stuns and slows so the dispel you get from activating the illusions can is used for survivability. Lastly, the illusions also gain the benefits of your passives making them a lot stronger by their own.
Similar to Manta, BKB is a must on Luna because without Black King Bar she can get exploded in an instant, therefore, wasting all of that farm and gold. Luna wants to stay alive in fights as much as possible so she can keep dealing damage with her bouncing moon glaives.
Butterfly/Skadi/Satantic – Her third item is usually one of these 3. Butterfly gives you more damage and evasion. Skadi helps you chase targets down because of the slow effect and satanic offers you the least amount of damage but highest survivability. Making the right choice here can make the difference between winning and losing.
Divine Rapier – Because you mostly build defensive items on luna to help you get to that unstoppable level, Divine rapier is a great late-game item that will provide you with the most damage for gold ratio. However, dying will cause you to drop this item and therefore can be a last resort move.
Aghanim – Aghanims is a must-have for spell caster Luna and is the biggest power spike you can have when it comes to your ultimate. However, her ultimate can entirely be negated by magic damage reduction items like BKB & Pipe of Insight which is why sometimes you also buy Refresher orb.
Strengths & Weaknesses
- Fast Farmer
- Powerful Late game
- Increased Night Vision
- High Movement Speed
- Easy to Play
- Weak Laning Phase
- Requires a lot of Farm
- Blows up Fast
- Relies on Positioning
Overall Luna is a simple hero to play with heavy carry potential if played correctly. However, due to her long cooldown ultimate and very squishy nature, she can feel very unreliable sometimes especially against heroes who want to end the game in the first 30 minutes.
Mirana, the Princess of the Moon is a ranged agility hero with a lot of magic damage burst and high kill potential. She is one of the most popular heroes in the game at all levels and is very fun to play due to her high skill ceiling and very rewarding tool kit.
Starstorm is Mirana’s Q and it calls down a wave of meteors to damage all nearby units in a small circle around her for high amounts of magic damage. The closest enemy unit or hero will be hit a second time for an additional 75%. This spell is usually maxed out first.
Sacred Arrow is one of the most iconic spells in the game and is what makes Mirana a unique hero. When casting her W, Mirana launches a magic arrow that covers a large distance, stuns & deals damage to the first enemy unit hit. Both the damage and stun duration are increased the further away the target is.
Leap is a charges based spell that allows mirana to leap in and out of the battle empowering herself with bonus movement & attack speed on landing.
Moonlight Shadow is the Princess of the Moon’s ultimate which makes her and all other allied heroes invisible for 18 seconds. This is a very powerful ultimate with a long cooldown that can single-handedly turn games around by taking the enemy by surprise.
Mirana can be played both as a core and as a support but has almost exclusively been seen played as a roaming support over the last several patches. Her powerful nuke and survivability combined with the crazy utility her ultimate brings to the table makes her a good support who doesn’t need too many items and levels in order to have a high impact.
In general you will be going on the off lane where you will want to abuse your long range attacks to constantly harass. The laning stage is all about zoning out the enemy core and forcing him or his support to keep buying regeneration. She works best when paired with a reliable stunner so she can land her arrow a lot easier and burst down the enemies. Heroes like Sand King, Bane, Shadow Demon, Clockwerk & Chaos Knight synergise very well with Mirana.
When playing this hero your best strategy is to roam around the map as much as possible & apply pressure with your arrow from far away. In general you want to be using your sacred arrow as a follow up rather than an initiation tool.
Your ultimate can be used both as an aggressive or defensive tool and you should not hesitate using it at any point in the mid game to make a move. Think of your ultimate as a less powerful but just as effective smoke of deceit.
Urn of shadows is never a bad item on position 4 heroes so Mirana is a great urn carrier. Roamers usually spend a lot of mana and get involved in many kills so this item makes perfect sense. However, make sure you communicate with your team before purchasing this item so you don’t end up having two since they don’t stack.
Euls Scepter of Divinity is another great pick-up because it allows Mirana to set up the arrow stun by herself. The extra mana regeneration & movement speed also benefit her a lot because you will find yourself pushing waves by yourself quite a lot on this hero.
Guardian Greaves is a great item to buy on Mirana because you have low cooldown spells and want to be fighting as much as possible. Greaves allows both you and your team to be topped off and keep the aggression going. You will want to build this item when nobody in your team is building arcane boots and you have a good start.
The rest of your items depend a lot. Since you are a support player you will not be able to get a lot of gold incoming your way so your next item should be considered carefully. A few options are Solar Crest to empower your carry, Aghanim Scepter if you lack damage and wave clear, Ethereal Blade for higher burst and to counter physical damage. Lotus Orb, Heaven’s Halberd or Vladimir’s Offering are good choices too.
Strengths & Weaknesses
- Powerful roamer
- Great utility with ultimate
- High mobility
- Fits well in most line-ups
- Strong Laner
- Forces enemies to buy detection
- Relies on other heroes for maximum impact
- Hard to Master
- Low solo carry potential
Overall Mirana doesn’t have too many weaknesses and is very rewarding to play. Once you get the hang of her toolkit and get past those first 10 games you will find yourself having a lot of fun playing this hero. It’s rarely going to be your fault for losing the game and the potential for massive impact is limitless.
Lastly, we have Carl the Invoker who is a ranged intelligence hero who brings his own uniqueness in Dota by having a total of 14 different abilities. He is one of the hardest heroes in the game to play and is often chosen by many to be their favorite due to his high skill ceiling and incredible carry potential.
Without going too in-depth, Invoker has 3 baseline Spells and no real ultimate. Unlike others, his spells can skill up 7 times each. His spells rely around his 3 orbs of power, Quas the Blue Orb, Wex the Purple Orb and Exort, the Orange Orb.
Invoker has 3 orbs active at all times gaining different powers based on which combination of orbs he has.
Quas gives him HP regeneration and gains more and more as he has multiple blue orbs on.
Wex provides attack speed allowing Carl the invoker to click down his enemies faster.
Lastly, exort empowers Invoker’s aggressive side increasing his damage with every additional skill and orb active.
His ultimate is Invoke, and is untraditional because the only thing it does is give Invoker an additional spell based on what combination of orbs he has active. He may have up to 2 different other abilities active at all times. This way invoker maintains an arsenal of 10 spells with different powers and cooldowns.
If you want to read more about his spells, we recommend reading them here: https://dota2.fandom.com/wiki/Invoker
Invoker is one of the greediest heroes in the game because he requires a lot of experience and gold in order to be fully effective. Therefore, he likes to be in the mid lane most of his games but can work as a support sometimes.
There are 2 builds that work on invoker named after the orbs you will want to max out first. Quas Exort and Quas Wex. Starting with the most popular, Q-E gives you a lot of damage early on and some global presence with your Sunstrike. This is often considered the greedier build because it requires more levels and items to be effective.
Quas Wex on the other hand is slightly weaker on lane but comes online a bit earlier. To make the most out of this build you will want to rotate around the map and play together with your team around the 10 minute mark as soon as you build urn of shadows and get some skills. This build is less popular but it is the one being played most at the high level in this current meta because your carry is usually the greedier one and you need to make space for him.
The biggest weakness of invoker is that his very powerful spells all have long cooldowns and are skill shots, meaning that if you miss them you will be very weak and feel like you have no impact at all. In order to play invoker well, you must be very accustomed to his combos and the first you should learn is Tornado, EMP, Meteor, Deafening Blast.
Hand of Midas is another staple but mostly only on Exort heavy Invokers because it allows him to get more gold and levels and get to his late game prowess a lot faster. However, this item is purely for greed and if you’re having a rough game it will not solve any issues for you.
Aghanim Scepter is the ultimate late game item for Invoker because it empowers his sunstrike to hit all enemy heroes on the map twice. This can be extremely game turning when paired with a few slows or stuns from your allies.
Lastly, as powerful as Invoker’s offensive capabilities are he can easily die if caught into one stun so Black King Bar can be a very useful item. Because this hero gets most of his power from levels and not items, his gold is better spent on defensive builds.
Strengths & Weaknesses
- Very Fun to Play
- Powerful Late Game
- Can Solo Win Games
- Extremely Difficult to Master
- Greedy Hero
- Weak Laning Phase
- Doesn’t Recover Well
- Not suited for Beginners
Unfortunately, due to the high skill cap of this hero, it has to get a small rating because it’s not suited for beginners and only very few people can consistently make this hero work at all brackets. It’s also a very greedy hero which doesn’t fit the current meta.
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