In this episode, Forg1ven analyses a Diamond 3 player’s gameplay. Analyzing this player’s demo is all about showing what they do right and what kind of mistakes they make. Early game mistakes like walking around on a vision ward at red buff lead to them getting caught out when they want to return to the bottom lane. The opponent goes in way too deep and gets killed by Hecarim, stepping in to help out. Planning out when to use Ignite can make it a valuable tool. Instead of wasting it when an enemy HP is low, you can use it before they use heal rather than before they instantly die.
Lesson PlanAll the episodes you’ll ever need
3. THE CONCEPT OF SCORING
To creep score correctly, you must focus on the minions' health to plan out which and when to kill them while also being aware of harassment and danger coming from the opposing team. In this episode, Forg1ven talks about the concept of creep scoring, also known as "CS."
12. WAVE MANAGEMENT PT. 1
Wave management usually refers to your lane only. Occasionally, the jungler or mid player can come to push, but this only really happens in high ELO or when playing with or against pre-mades. In this episode, Forg1ven covers everything there is to know about wave management and manipulation.