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N0TAIL online class by GamerzClass Johan "N0Tail" Sundstein

Timings

Timings
Ultimates
Certain Items
Talents
Use The Window Of Time
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Lesson description

In this episode, we will focus on timing. Johan’s definition of timing is when a specific event occurs, or when a team or player gets stronger. BKB for Sven is a good example. Timing has many examples but is generally a marker for when a team is ready for the next step of their plan, whether it’s level 6, items, or a particular talent.  It opens up a window of time where you have an advantage over your opponent. It’s vital to make the most of it to gain a clear advantage.  This is why you see a lot of teams changing up their pace and playstyle all of a sudden in games because certain triggers match their gameplan.


Lesson Plan

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