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SNAPPI online class by GamerzClass Marco "Snappi" Pfeiffer

LATE ROUND EXECUTES

Late round execute
Lurker utility usage
Utility
Flashes
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Lesson description

In this episode, Snappi talks about late-round execute which is when the CT starts to run low on utility to stop a possible execute. Usually, it will be the lurkers throwing the early round smokes so that the general players who will carry out the said play will then still have their utility for late-round executes. Waiting for molies and smokes to be used whenever you start to execute on to a site will, for the most part, significantly increase your chances of winning the round. Even if you are at a disadvantage when it comes to smokes, flawlessly performed flashes can be the difference between a won round or a loss.


Lesson Plan

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